Way back in january 2012, the idea to create a deathrun map with a western theme was born. Many ideas come from Team Fortress 2, a game i also liked to play. It seemed nobody liked to make western maps for Counter strike so much, and so i gave it a try.
I started making a drawing of the map on paper in 2012, and started mapping for it, until somewhere 30% of the map were completed. Then I took a break in mapping for over a year. When I felt like mapping again i started to talk with my buddy NeXxXuS who also liked this map, and so he helped me the develop and test it to the end. This map was not as good without his help. We edited everything multiple times until it was perfect!
The start of the map is outside, the first few traps are basic and easy, further on you go downwards into the mines where the traps start to get harder. If you manage to escape all that the deathrun start outside again. For whoever finishes the course, there are multiple mini-games.
We also added a few secret's ofcourse!
It was also developped for the .Bad deathrun servers in that time.
I have to say this is my favorite map, as for development and for gameplay.
This map was completed 12/2013
Finished hammer pics:
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