March 1, 2019

Deathrun_Hang_em_High Development

This map has to be one of my favorite's as well. Even when it's unfinished, i worked countless hours on it to make it look the way it is now. It's a nearly perfect remake scale 1:1 from the Crash Bandicoot PS1, levels: Hang em high, An Arabian level which is situated on rooftops in the city.

I ripped all the textures myself from the game, included sounds, and custom models. Even added the exact same skybox. Also added custom light rad's to make the light in the map perfect. Like i mentioned, i really spend many hours on this map.

The map is in a stage where i completed it for about 75%. Which includes the entire deathrun course with nearly all traps done.
What was left to make: Bonus levels/minigames; Finishing of the last traps; online testing..

Never found the time or inspiration to complete the map.
Very proud that i realised this work in progress.
Also have plenty of screenshots!






































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