August 31, 2011

GG_FlyingDutchman

I started this, after 3 days of hard work i finished 1/3 of the map
some tease pictures:



July 24, 2011

texture pack complete

so i made a texture bundle from extracted silkroad content
out of 15k png files i selected 1,5k, from which i made 750 manually in vtfedit. lol.
many houres of work but its done
most 128x128, other 256x128, other 512x512 ...
alot of different themes, many textures can be used for blend
some screen




July 20, 2011

zm_lila_rome

Will probably remake lila panic with a rome/greek theme
got a bunch of ncie textures!


more pics can be found here: LINK

May 21, 2011

ze_chinatown start

This is where T and CT come together, the entrance of the china town.

it will be a big map, T and CT will start at different places somewere in the mountain and somewhere in a field, they come together at the gate of a chinatown, where they can again choose 2 different paths. at some points there will be small little streets, other will go indoors, maybe some part on roofs and some part under ground if i get anyideas for it.
there will be 3 hold points for humans but i cant say any other info then this..
hope you like the preview picture

March 28, 2011

starting to edit desperados

The original , cs_desperados, is a great map itself, i have looked into it and found it very nice to make a zm version of it. i started to edit the rooms, creating some higher spots, made the map with clip which the original has not!! and also added a secret already.

the size aint big, its desert/sunny/wild west theme and in my opinion a really fun map to play on, already just for the looks i would love to play it.

far from finished but here are 2screenshots

ZM_Lila_Rome_Development

Lil A Rome. Or known as ZM_Lila map versions, After i made my own version ZM_Lila_Beach i wanted to make another quality version remake of...